Large Fiend
Armor Class 14
Hit Points 140 (1d4 - 99)
Speed 40 ft., walk 30 ft.
STR
12 (+1)
DEX
20 (+5)
CON
12 (+1)
INT
4 (-3)
WIS
13 (+1)
CHA
12 (+1)
Senses Blindsight 30ft. (blind beyond this radius), Passive Perception 14
Languages --
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Fire Form. The phoenix can move through a space as narrow as 1 inch wide without squeezing. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

Flyby. The phoenix doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Illumination. The phoenix sheds bright light in a 60-foot radius and dim light for an additional 30 feet

Bad Flier. The abyssal chicken falls at the end of a turn if it's airborne and the only thing holding it aloft is its flying speed.

Actions

Multiattack. The Phoenix makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) fire damage.

Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) fire damage.

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artalpha

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