Fire Form. The phoenix can move through a space as narrow as 1 inch wide without squeezing. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
Flyby. The phoenix doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Illumination. The phoenix sheds bright light in a 60-foot radius and dim light for an additional 30 feet
Bad Flier. The abyssal chicken falls at the end of a turn if it's airborne and the only thing holding it aloft is its flying speed.
Multiattack. The Phoenix makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) fire damage.
Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) fire damage.
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