Medium Or Small Humanoid (Elf), Chaotic Good
Armor Class 10 Natural armor
Hit Points 16 (16d10)
Speed 1000 ft., By Azura, by Azura, by Azura!!!
STR
6 (-2)
DEX
6 (-2)
CON
6 (-2)
INT
6 (-2)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws INT +0
Skills Athletics +2
Damage Immunities Psychic
Senses Darkvision, Passive Perception 6
Languages Common Common, any summoner language
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Immunites: fear

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee torch Attack: +1 to hit, reach 1 ft., 1 target. Hit: 1 (1d6 + 1) fire damage. 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

He is one elf with torch, and he is your fanboy.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: elf

Habitat: ForestUrban

BestSlavicDrow

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