Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Military Training. Commander Blake has been trained proficiently in the military ranks of the Sword Coast, meaning that he has medical training. He can stabilize a player if they are dying. They go to 0 HP. Once used, this feature cannot be used until Commander in Charge Blake Hoskins completes a long rest
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Warn. Commander Blake has the ability to warn a player about any coming danger. His good hearing and smell allows him to detect any hidden creatures. The players can then not be surprised by the hidden creature/s.
Description
Mastiffs are impressive hounds prized by humanoids for their loyalty and keen senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small humanoids ride them as mounts.
Lair and Lair Actions
Dog Bed. When in or near the Dog Bed, Commander Blake gains the ability to kill any creature he sees that is not friendly towards him. They die instantly.
Previous Versions
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Coming Soon
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