Armor Class
16
Natural Armor
Hit Points
85
(10d8 + 40)
Speed
STR
14
(+2)
DEX
14
(+2)
CON
18
(+4)
INT
6
(-2)
WIS
10
(+0)
CHA
12
(+1)
Damage Vulnerabilities
Lightning
Damage Resistances
Cold
Senses
Passive Perception 10
Languages
Pokemon
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Attack: +4 to hit, reach 5ft., one target, Hit: 6 (1d8 + 2) piecing damage.
Watergun. Ranged Weapon Attack: +4 to hit, range 30/60 ft., Hit: 11 (2d8 + 2) cold damage and the target must make a DC 12 strength saving through. On a failure the target is pushed back 10 ft.
Reactions
Withdraw. Wartortle adds 2 to its AC against one melee attack that would hit it. To do so Wartortle must see the attacker.
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