Brittle. Vulnerable to bludgeoning damage
Bite. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d6 + 4) piercing damage.
Claw. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 16 (2d8 + 4) slashing damage.
Tail. Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7) bludgeoning damage. If the target is a creature, it must succeed on a DC 20 Strength saving throw or be pushed up to 10 feet away from the bone turtle and knocked prone.
Bone Breath (Recharge 5–6). The bone turtle exhales a bone storm in a 60-foot cone. Each creature in that area must make a DC 18 Strength saving throw, taking 52 (15d6) necrotic damage on a failed save, or half as much damage on a successful one.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/11/2022 4:51:49 PM
|
6
|
0
|
--
|
Coming Soon
|
Comments