Medium Undead, Lawful Evil
Armor Class 16 (natural armor)
Hit Points 22 (3d8 + 9)
Speed 30 ft.
STR
13 (+1)
DEX
10 (+0)
CON
16 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
16 (+3)
Saving Throws WIS +2
Damage Resistances Necrotic
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands the languages of its creator but can't speak
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the Eternal to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Eternal drops to 1 hit point instead.

Menace. The first time a creature starts it's turn within 10 feet of the Mage-Eternal, it must make a DC 13 Wisdom saving throw or be frightened of the Eternal for 1 minute. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself of a success. If a creature succeeds on a saving throw against this ability, it is immune to this ability for 24 hours.

Sacrifice. Whenever the Mage-Eternal hits with an attack, it can deal 2d4 necrotic damage to itself. If it does, it also deals an equal amount of necrotic damage to its target.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Mana Bolt. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 7 (2d6) necrotic damage.

Description

Eternals created from Rakdos, Golgari, Orzhov, and Dimir guildmages. Also from Silverquil and Witherbloom students on other planes.

Previous Versions

Name Date Modified Views Adds Version Actions
10/4/2022 7:08:14 PM
1
0
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Coming Soon
10/11/2022 6:22:31 PM
3
1
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Coming Soon

Monster Tags: undeadOrzhovRakdosGolgariDimir

Habitat: SwampUnderdarkUrban

CharacterManiac27

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