MATH. BAL gives the player math problen.
Spellcasting. The [Baldi] is a 20-level spellcaster. Its spellcasting ability is [34] (spell save DC #, +# to hit with spell attacks). The [Bald] has following [professor] spells prepared:
Cantrips (at will): [multiplication], [GAMEOVER]
1st level (4 slots): [addition], [subtraction]
Action Name. Enter the description for your action.
Ruler Smack. Melee Weapon Attack: +4 to hit, reach 1 ft., 1 target. Hit: 6 (2d4 + 7) [bludgeoning] damage. Math Blast. math Attack: +5 to hit, range 5/6 ft., 3 target. Hit: 11 (2d4 + 2) [piercing] damage.
Anger. if you answer his math incorrectly Baldi's speed will double and his attack will increase by +5.
Joy. if you anser his math correctly BAL will give each party membar 25 silver.
when baldi gets mad enugh all his stats will be bosted by ten.
GET OUT WHILE YOU STILL CAN. (Costs 5 Actions). All of Baldis stats increase by ten and bals speed and attack double.
Description
Works at here school as a teacher and loves math, bald is a Great teacher due to his increible hearing abilities! He can not only tell where any sound came from, but who made it too!
Lair and Lair Actions
Here school is a large compex bilding with many items to find.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [Baldi] can’t use the same effect two rounds in a row:
- Bald asks a math proplem if the player gets it right they get 25 silver, if they get it wrong see reactions.
- The Baldi guy uses gotta sweep to push the party backwards.
Regional Effects
The region containing a legendary [Baldi]’s lair is [1999], which creates one or more of the following effects:
- overtime the party starts to become pixelized this causes the party to slow down slightly.
If the [Bald] dies, these effects fade over the course of 1d1 days.