Armor Class
15
Poofy
Hit Points
22
(3d8 + 12)
Speed
25 ft., They are faster than regular zombies.
, Burrow 50 ft. They can only go down 50. The rest of the time it's 30 ft.
STR
13
(+1)
DEX
6
(-2)
CON
16
(+3)
INT
6
(-2)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
WIS +0
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
understands the languages it knew in life and can speak in growls and laughter
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
The Walking Dead. All zombies have this trait, just some are more intense than others. For Clown Zombies, they have the ability to use clown weaponry and other forms of clown combat that regular zombies don't.
Actions
Batterup. Melee Weapon Attack: +3 to hit, reach 10 ft., one target. Hit: 4 (1d6 + 1) brain damage. They can swing bats at people to hit them in the head, even if they are headless.
Reactions
If hit, they produce loud bursts of laughter. Depending on how hard they are hit, the laughter can cause damage up to 1d4+1 brain damage.
Description
Clown zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when dying at the circus.
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