Medium Humanoid (Any Race), Any Alignment
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
16 (+3)
Skills Medicine +4, Persuasion +5, Religion +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The thrall of Graz'zt is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The thrall of Graz'zt has following spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (3 slots): bless, charm person, cure wounds, false life

2nd level (2 slots): hold person

Actions

Whip. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.

 

Reactions

Joy From Pain. Whenever this creature suffers a critical hit, it can make one melee weapon attack as a reaction.

Description

Thralls Graz'zt are junior members of a cult devoted to the Lord of Forbidden Pleasures, usually answerable to a priest or priestess. They perform a variety of functions in a temple and are granted spellcasting powers by the demon lord.

Monster Tags: NPC

Habitat: UnderdarkUrban

Benz74M

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