Armor Class
16
Hit Points
195
(17d12 + 85)
Speed
60 ft.
STR
17
(+3)
DEX
18
(+4)
CON
20
(+5)
INT
9
(-1)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
DEX +8, CON +9
Skills
Acrobatics +8, Perception +7, Stealth +8
Condition Immunities
Frightened, Poisoned
Senses
Passive Perception 13
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Keen Smell. Antonius has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If Antonius moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone. If the target is prone, Antonius can make one bite attack against it as a bonus action.
Actions
Multiattack. Antonius makes three attacks, two with his claws and one with his bite.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 35 (4d10 + 7) piercing damage. This attack counts as magical.
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d6 + 8) slashing damage.
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Posted Feb 22, 2024The image was made with Stable Diffusion AI.