Armor Class
12
Hit Points
59
(7d10 + 21)
Speed
30 ft., Fly 80 ft.
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
2
(-4)
WIS
13
(+1)
CHA
8
(-1)
Skills
Perception +5
Senses
Darkvision 60 ft., Passive Perception 15
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The griffon makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Description
Some 8 decades ago the priests of the Chaosium learned how to use DNA to replicate creatures via magic. When flying is desired in a mount, most priests turn to the Athasian Harpy. A grotesque creature with gangly limbs and monstrous talons, a large beak for a mouth, and a wingspan of 20 feet or more.
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