False Appearance: While the Bell Gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Flyby: The Bell Gargoyle doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Unrivaled Weapon Proficiency: The Bell Gargoyle is able to use two-handed weapons with one hand.
Multiattack: The Bell Gargoyle makes two attacks. One with its halberd and one with its tail. If the tail is cut off, the Gargoyle can only attack once.
Halberd: Melee Weapon Attack: +3 to hit, reach 10ft., one target. Hit: 17 (2d8+3) slashing damage.
Bladed Tail: Melee Weapon Attack: +3 to hit, reach 10ft., one target. Hit: 17 (2d8+1) slashing damage.
Fire Breath (Recharge 5-6): Exhale fire in a 30 foot cone. Each target in that area must make a DC 15 Dexterity saving throw. Upon success, no damage inflicted. Upon failure, take 24 (2d10+4) fire damage.
Comments