Armor Class
13
Half plate, shield
Hit Points
150
(15d10)
Speed
40 ft., Fly 80 ft.
STR
16
(+3)
DEX
16
(+3)
CON
16
(+3)
INT
6
(-2)
WIS
11
(+0)
CHA
7
(-2)
Damage Vulnerabilities
Lightning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Petrified, Poisoned
Senses
Passive Perception 10
Languages
Terran
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
False Appearance: While the Bell Gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Flyby: The Bell Gargoyle doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Unrivaled Weapon Proficiency: The Bell Gargoyle is able to use two-handed weapons with one hand.
Actions
Halberd: Melee Weapon Attack: +3 to hit, reach 10ft., one target. Hit: 17 (2d8+3) slashing damage.
Fire Breath (Recharge 5-6): Exhale fire in a 30 foot cone. Each target in that area must make a DC 15 Dexterity saving throw. Upon success, no damage inflicted. Upon failure, take 24 (2d10+4) fire damage.
Comments