Skulker. The warlock can take the Hide action as a bonus action on each of its turns.
Keen Smell. The warlock has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. The warlock's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 12, +4 to hit with spell attacks), requiring no material components:
At will: eldritch blast (2 beams), mage armor (self only), minor illusion, thaumaturgy
1/day each: augury, burning hands, conjure animals (giant rats only), faerie fire, invisibility, misty step
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Many ratlings worship a fiendish entity they call the Rat God. They construct crude effigies to it, who in turn whispers to the most cunning and intelligent ratlings, granting them magic through eldritch pacts. The ratlings tend to make up stories and fables about the Rat God's exploits, as they know surprisingly little about it.
Previous Versions
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