Spellcasting. Battlemage Hugues is a 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). Battlemage Hugues has the following Wizard spells prepared:
Cantrips (at will): Chill Touch, Green Flame Blade, Message, Control Flames
1st level (4 slots): Charm Person, Color Spray, Ice Knife
2nd level (3 slots): Cloud of Daggers, Rime's Binding Ice, See Invisibility
3rd level (3 slots): Wall of Water, Tidal Wave
4th level (2 slots): Gaval of Hamal
Magic Resistance. Battlemage Hugues has advantage on saving throws against spells and other magical effects.
Multiattack. Battlemage Hugues makes six attacks with their Club or alternatively three with the Gaval of Hamal.
Club. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.
Cannon of Hamal. Ranged Spell Attack: +8 to hit, range 60/120 ft., one target. Hit: 24 (4d10+4) force damage. Creatures within 20 ft of the target must make a DC 16 Dexterity Saving throw or take 48 (8d10+8) force damage. Halved on a success.
Great Glintstone Shard (3 Charges). Battlemage Hugues tosses a shard of Glintstone into the air. Up to three targets take 16 (6d4+4) force damage. Working akin to Magic Missile.
Headbutt. If an attack misses Battlemage Hugues then he may strike towards the target. Headbutting them and forcing the creature to make a DC 13 Constitution Saving throw. On a failure the creature is stunned until the end of their next turn. On a success nothing happens.
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