Tail Sweep. Melee Weapon Attack: +14 to hit, reach 20 ft., 1-3 targets. Hit: 19 (3d10 +6) bludgeoning damage, or 40 (3d12 + 20) bludgeoning damage if the attack is made against a single target. All targets must succeed on a DC 20 Strength saving throw or be knocked prone, with the DC decreasing by 1 each target after the first, or, if against a single target, the DC is 24. On a failure of 5 or more, the target takes an additional d10 damage and is knocked 1d4 x 5 feet away from the Brachiosaurus.
Slam. Melee Weapon Attack: +14 to hit, reach 5 ft., 1 target. Hit: 60 (4d12 + 34) bludgeoning damage and the target must succeed on a DC 25 Strength saving throw or be knocked prone.
Roar (Recharge 6). The Brachiosaurus roars, all creatures of its choice within 80 feet of it must succeed on a DC 21 Intimidation "save" or be frightened and end combat with the Brachiosaurus. If a target succeeds, it is immune to the Brachiosaurus' roar for 24 hours.
Description
Surely you know what a Brachiosaurus is. To an extent. You see, the Brachiosaurus we see in media isn't a Brachiosaurus, its a Giraffatitan. The main difference between the two is the head crest, the realistic Brachiosaurus' head crest is significantly reduced compared to Giraffatitan's (Media Brachiosaurus). So, this is a media Brachiosaurus with its head crest significantly reduced... realistically. (In my opinion) It is not worth creating a separate stat block for Giraffatitan though, so use this stat block for either one.
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