Armor Class
13
Natural armor due to heavy clay.
Hit Points
11
(2d8 + 2)
Speed
25 ft.
STR
12
(+1)
DEX
12
(+1)
CON
12
(+1)
INT
8
(-1)
WIS
8
(-1)
CHA
8
(-1)
Saving Throws
STR +3, CON +3
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Invisible, Paralyzed, Poisoned, Unconscious
Senses
Blindsight 60', Passive Perception 12
Languages
Common Speaks languages of creator only.
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Guardians are activated when a situation (like a magic mouth) occurs. The guardian then engages whoever triggered it, range 30 ft
The creator of the guardian can stop the guardian, otherwise the guardian fights until destroyed.
Actions
Action Melee Attack. Melee Weapon Spear Attack: +3 to hit, reach 5 ft., Hit: 1d6+1 piercing damage 1h, 1d8+1 2h.
Reactions
The reaction is based on what command it was given when the creator set it.
Description
Armored Clay warrior
Comments