Armor Class
15
(natural armor)
Hit Points
25
(2d20 + 5)
Speed
30 ft., Fly 60 ft., Swim 30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
12
(+1)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
DEX +2, CON +3, WIS +2, CHA +2
Skills
Perception +4, Stealth +4
Damage Immunities
Fire
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 12
Languages
Draconic
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3)
Breath Weapons [rollable](Recharge 1–6);
Weakening Breath. The dragon exhales gas in a 15-foot cone. Each creature in that area must succeed on a DC 13 Strength saving throw or have disadvantage on Strength-based attack rolls, Strength checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.