Medium Undead, Chaotic Evil
Armor Class 12
Hit Points 22 (5d8)
Speed 0 ft., Fly 50 ft.
STR
1 (-5)
DEX
14 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Damage Resistances Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands all languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Incorporeal Movement. The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

Life Drain. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. If the specter is within 15 feet of both a cadaver collector and a living creature, it has advantage on the attack roll.

Description

Collector Specter

Apply these changes to the specter stat block:

Sunlight Sensitivity. Remove this trait.

Life Drain. If the specter is within 15 feet of both a cadaver collector and a living creature, it has advantage on the attack roll.

Habitat: UnderdarkUrban

KajiShun

Comments

Posts Quoted:
Reply
Clear All Quotes