Armor Class
12
Natural
Hit Points
40
(5d10)
Speed
30 ft.
STR
12
(+1)
DEX
13
(+1)
CON
15
(+2)
INT
14
(+2)
WIS
19
(+4)
CHA
10
(+0)
Saving Throws
WIS +7
Senses
Passive Perception 12
Languages
--
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Spellcasting. The Chimera Mage is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +4 to hit with spell attacks). The Chimera Mage has following Wizard spells prepared:
Cantrips (at will): Mind sliver, Fire bolt
1st level 6 slots: Shield, Ray of sickness
2nd level 4 slots: Enlarge/Reduce, Magic Weapon, hold person
3rd level 2 slots: Haste, lightning bolt
4th level 1 slots: Stone skin, Dimension door
Actions
Slash. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 (1d8 + 2) Slashing damage.
Lair and Lair Actions
Comments