Medium Monstrosity, Neutral Evil
Armor Class 12 Natural
Hit Points 40 (5d10)
Speed 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
15 (+2)
INT
14 (+2)
WIS
19 (+4)
CHA
10 (+0)
Saving Throws WIS +7
Senses Passive Perception 12
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Chimera Mage is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +4 to hit with spell attacks). The Chimera Mage has following Wizard spells prepared:
Cantrips (at will): Mind sliver, Fire bolt 
1st level 6 slots: Shield, Ray of sickness

2nd level 4 slots: Enlarge/Reduce, Magic Weapon, hold person

3rd level 2 slots: Haste, lightning bolt

4th level 1 slots: Stone skin, Dimension door

 

Actions

Slash. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 (1d8 + 2) Slashing damage. 

Lair and Lair Actions

 

 

Phoenix365

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