Huge Fiend (Demon, Devil), Chaotic Evil
Armor Class 12 (natural armor)
Hit Points 250 (10d8 + 85)
Speed 10 ft.
STR
30 (+10)
DEX
17 (+3)
CON
30 (+10)
INT
12 (+1)
WIS
11 (+0)
CHA
2 (-4)
Saving Throws STR +19, CON +19
Skills Intimidation +10
Damage Vulnerabilities Slashing
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Acid, Fire, Necrotic, Poison
Senses Darkvision 120 ft., Passive Perception 5
Languages All, Infernal, Telepathy 120 ft.
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

 

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions

PHASING. twhen at 50, it will attempt to flee, if its unable to, it will enter an enraged form for 2 turns, making him inmune to attacks, when its finished, it will stay stunned for "

[roll]1d12+3[/roll] 

"turns

GIANT BONE STUMP. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (1d8 + 20) piercing damage.

BLODDY CHARGE. Melee Weapon Attack: +10 to hit, reach 100 ft., one target. Hit: 10 (1d6 + 6) piercing damage. the creature is teleported to the target's location, this attack can be staked up to 4 times decided by a D4 "[roll]1d4[/roll]", at half health it will launch a massive attack that will do this 6 times

 

Legendary Actions

 BLOODY HANDS. Ranged Spell Attack: +7 to hit, range 1500 ft., one target. Hit: 14 (4d6)  this can only be done if the target is beneath a pool of blood.

Description

 A fleshy monstrosity, making the earth tremble with every step it takes. In what passes for a hierarchy among slaughter demons, this one is king.

Previous Versions

Name Date Modified Views Adds Version Actions
10/20/2022 4:38:19 PM
4
1
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Coming Soon

Monster Tags: Demon Lordhumanoidaberration

Habitat: Underdark

hugzar

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