Tiny Aberration, Neutral Evil
Armor Class 12 (natural)
Hit Points 9 (2d6)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
10 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
5 (-3)
Skills Stealth +4
Damage Vulnerabilities Bludgeoning
Damage Resistances Necrotic
Senses Passive Perception 10
Languages None
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Foul Stench. Creatures who begin their turn within 5ft of the Bone Sifter have disadvantage on Constitution saving throws until the beginning of their next turn.

Actions

Infected Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d3 + 1) piercing damage. When hit the target must also make a Constitution saving throw with a DC 11 or else take (2d6) poison damage and half damage on a success.

Bonus Actions

Shifting Scuttle. The Bone Shifter may take the disengage action as a bonus action on their turn.

Reactions

 

Legendary Actions

 

Mythic Actions

 

Description

The Bone Sifter is a particularly gruesome offspring of the Illithid descendants. They emerge from fleshy tendrils that awake when a group's Eyeblight has a particularly vivid nightmare.

Lair and Lair Actions

 

Monster Tags: aberration

Habitat: Underdark

LucasKotowski

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