Shine. Amfyas radiant damage will always do damage.
Holy Spear. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 87 (8d12 + 8) Radiant damage.
Light of day ray. RangedWeapon Attack: +10 to hit, range 15/190 ft., 7 target. Hit: 91 (9d12 + 8) Radiant damage.
Amfya can Attack again.
Flash. Amfya creates a bright flash causing blindness when Attacked.
Light of life (Can only use once). Amfya shines a bright light dealing 1d12 per sin committed. If at least 12 sins are committed then make a con save if 20 or die.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Amfya is the older sister of shador. The yang to his yin. She is the smartest of the Archon and the ruler of the sun and growth. She is said to be a very beautiful and nice, but if aggravated will not show mercy on the person who aggravated her. So just let her light shine upon you.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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