Large Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 153 (17d10 + 60)
Speed 30 ft.
STR
22 (+6)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Crumbling. The golem golem is crumbling and takes 34(5d8+12) at the end of its turn.

Actions

Multiattack. The golem makes one slam attacks and one crumbling slam attack.

Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.

Crumbling Slam. Ranged Area Attack:  range 30ft, effect 10/10ft. Affected creatures makes a DC 16 Dexterity check or take Hit: 19 (3d8 + 6) bludgeoning damage and half as much on a successful save. Affected creatures also need to make a DC 16 Constitution save or become blinded for 1 minute which can be ended early by spending an action to clean their eyes. Affected creatures also needs to make a DC 16 Strength check or be knocked prone. The golem loses its multiattack and takes 26 damage after this attack. 

Description

Stone golems are magical constructs cut and chiseled from stone to appear as tall, impressive statues. The crumbling stone golem is a magical construct starting to disappear as its creator no longer is a live and the magic that was used to create it is seeping away. The golem needs its magic to keep existing therefore losing its magic abilities.

LightPinkCheese

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