Action Name. Enter the description for your action.
Action Melee Attack. Melee Weapon Attack: +14 to hit, reach 100 ft., 2 targets. Hit: 10 (2d20 + 10) [bludgeoning] damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Active Camouflage: if a character has a passive perception of 16 or less when this lair action is taken they will confuse the natural surrounding for the creature, this means that when the creature is attacked it functionally is under the effects of the Mirror image spell (on a 15 or less the Creature is not hit regardless of armor class immediately reducing the chance of this effect occurring by 5)
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