Medium Humanoid (Elf), Neutral Evil
Armor Class 15 (chain shirt)
Hit Points 60 (8d8)
Speed 30 ft.
STR
10 (+0)
DEX
18 (+4)
CON
18 (+4)
INT
11 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws DEX +6, WIS +3
Skills Perception +2, Stealth +4
Senses Darkvision 120 ft., Passive Perception 12
Languages Elvish, Undercommon
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Pack Tactics. Almirian Archers get advantage on their attacks as long as there is an ally next to the target.

Actions

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 4) piercing damage.

Longbow. Ranged Weapon Attack: +7 to hit, range 160/300 ft., one target. Hit: 5 (1d8 + 4) piercing damage.

Aranvu

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