Gargantuan Construct, Chaotic Neutral
Armor Class 20 (natural armor)
Hit Points 512 (20d10 + 100)
Speed 30 ft.
STR
26 (+8)
DEX
14 (+2)
CON
20 (+5)
INT
7 (-2)
WIS
11 (+0)
CHA
4 (-3)
Saving Throws STR +16, CON +13
Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 120 ft., Passive Perception 10
Languages Speaks all languages
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Fire Absorption. Whenever Constructor is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.

Immutable Form. He is immune to any spell or effect that would alter its form.

Magic Resistance. He has advantage on saving throws against spells and other magical effects.

Magic Weapons. His weapon attacks are magical.

Actions

Multiattack. Constructor makes two melee attacks.

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (4d8 + 7) bludgeoning damage.

Sword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d20 + 7) slashing damage.

Poison Breath (Recharge 4). Constructor exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (12d8) poison damage on a failed save, or half as much damage on a successful one.

Lair and Lair Actions

Constructor lairs is in large vaults, museums and palaces.

Lair actions:                                                                                                                                                                                                                                                                                                          Animates one sword or suit of armour                                                                                                                                                                                                                                                                Calms all berserk golems                                                                                                                                                                                                                                                                                        A stone fist rises out of the floor underneath the nearest enemy dealing 6d8 bludgeoning dmg                                                      

 

Habitat: MountainUnderdark

BattlemasterSven

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