Darkness. When a warden spawns every creature within a 60 feet radius gets the blindness effect for 1 turn if it didnt already have it.
Attack pattern. The Warden moves to the nearest target and uses its punch, if it cant it will use its sonic boom.
Punch. Melee Attack: [roll]7d12[/roll].
sonic boom. ranged Attack: [roll]4d6[/roll] the target must succeed on a dc15 dexterity check or be knocked prone.
Description
The Warden is a monster of mysterious origin hidden in the deep dark. It poses a fromidable threat to even the most skilled of adventurers. they are covered in sculk and bones, and have a pair of strange blue antennae that it uses to detect things along with its big mouth. When summoned to protect its home it magically blinds the intruders who dared to disturb it.
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