Large Fiend (Devil), Lawful Evil
Armor Class 21 (plate armor)
Hit Points 325 (20d12 + 120)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
18 (+4)
INT
17 (+3)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws DEX +7, INT +9, CHA +10
Skills Arcana +8, Athletics +9, History +8, Intimidation +9, Perception +18, Religion +8
Damage Resistances Force; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Poisoned
Senses Truesight, Passive Perception 17
Languages All
Challenge 17 (18,000 XP)
Proficiency Bonus +6
Traits

Shield Bash. Creatures within a 10ft circle of Bane must roll a DC 17 Strength Save. On a fail, the creature takes (3d10) force damage and is pushed back 10 ft. On a success, half damage and the creature is not pushed back.

Actions

Multiattack.  Bane makes Three Dominaxis attacks or one Shield Bash attack.

Dominaxis (one handed). Melee Weapon Attack: Attack: +11 to hit, reach 5 ft., one target. Hit: 9 (1d10+4) slashing damage, plus 9 (2d8) necrotic damage.

Legendary Actions

Bane can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Bane regains spent legendary actions at the start of his turn.

Dominaxis (Costs 1 Action). Bane attacks using Dominaxis.

Monster Tags: Devil

tubben13

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