Special Trait Name. Enter the description for your special trait.
Pounce. If the Al-Buja moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked grappled. If the target is grappled, the Al-Buja can make one bite attack against it as a bonus action.
Action Name. Enter the description for your action.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 5) [Acid/rollable] acid.
Claw attack. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 5) [piercing/rollable] piercing.
Heresy. If a creature that is grappled tries to escape and succeeds the Al-Buja can make a bite action as a reaction to attempt to grapple it again.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The Al-Buja is a large beast with 5 eyes and a mean maw. The Al-Buja will not stop until the beast it hunts is dead.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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