Armor Class
13
Natural armor
Hit Points
30
(3d8 + 6)
Speed
30 ft., Climb 30 ft.
STR
15
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
8
(-1)
WIS
12
(+1)
CHA
7
(-2)
Skills
Athletics +5, Perception +3
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Passive Perception 13
Languages
-- Undercommon
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
WOUNDED FURY
While it has 10 hp or fewer, the quaggoth has advantage on attack rolls. In addition, it deals an extra 7 (2d6) damage to any target it hits with a melee attack.
Actions
Multiattack. The ape makes two fist (claw) attacks.
Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Comments