Medium Humanoid (Tortle), Lawful Evil
Armor Class 17 (natural armor)
Hit Points 187 (22d8 + 88)
Speed 30 ft.
STR
19 (+4)
DEX
17 (+3)
CON
18 (+4)
INT
16 (+3)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws CON +9, INT +8, WIS +8
Skills Insight +8, Intimidation +9, Perception +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Psychic
Condition Immunities Charmed, Frightened
Senses Blindsight 30 ft., Darkvision 60 ft., Passive Perception 18
Languages Aquan, Common, Deep Speech
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Innate Spellcasting (Psionics). Noitanimulli’s innate spellcasting ability is Intelligence (spell save DC 16, +8 to hit with spell attacks). He can innately cast the following spells, requiring no components:

At will: mage hand (the hand is invisible)

3/day each: jump, levitate (self only), misty step, nondetection (self only)

1/day each: Bigby’s hand, mass suggestion, plane shift, telekinesis

Actions

Multiattack. Noitanimulli makes two Blade of Disaster attacks.

Blade of Disaster. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 26 (4d12) force damage, unless Noitanimulli rolled an 18 or higher on the d20 for the attack roll, in which case the attack is a critical hit that deals 78 (12d12) force damage instead.

Reactions

Parry. Noitanimulli adds 5 to his AC against one melee attack that would hit him. To do so, Noitanimulli must see the attacker and be wielding a melee weapon.

Legendary Actions

Noitanimulli can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. Noitanimulli regains spent legendary actions at the start of his turn.

Command Ally. Noitanimulli targets one ally he can see within 30 feet of him. If the target can see or hear Noitanimulli, the target can make one melee weapon attack using its reaction and has advantage on the attack roll.

Teleport. Noitanimulli magically teleports, along with any equipment he is wearing and carrying, to an unoccupied space he can see within 30 feet of him. He also becomes insubstantial until the start of his next turn. While insubstantial, he can move through other creatures and objects as if they were difficult terrain. If he ends his turn inside an object, he takes 16 (3d10) force damage and is moved to the nearest unoccupied space. Noitanimulli is visible, yet it can’t affect or be affected by anything not on the Ethereal plane.

Blade of Disaster (Costs 2 Actions). Noitanimulli makes one Blade of Disaster attack.

KajiShun

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