Armor Class
16
Natural Armour
Hit Points
12
(3d6)
Speed
30 ft., Walk 30 ft.
STR
16
(+3)
DEX
8
(-1)
CON
16
(+3)
INT
9
(-1)
WIS
9
(-1)
CHA
10
(+0)
Damage Resistances
Bludgeoning
Senses
Passive Perception 11
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Thick skin and blubbery form. The baby hippopotamus has resistance to bludgeoning damage.
Actions
Gore and Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (2d6) piercing damage.
Bonus Actions
Clamp. If the baby hippopotamus hits a creature with a Gore and Bite attack, it may immediately grapple the target as a bonus action. (DC 14).
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