Armor Class
20
nat
Hit Points
80
(10d12 + 20)
Speed
30 ft., Walk 30 ft., Burrow 10 ft.
STR
10
(+0)
DEX
25
(+7)
CON
14
(+2)
INT
15
(+2)
WIS
13
(+1)
CHA
10
(+0)
Saving Throws
DEX +10, INT +5
Skills
Perception +11, Stealth +15
Damage Vulnerabilities
Acid
Damage Resistances
Psychic
Damage Immunities
Necrotic, Poison
Senses
Unknown Blade wolf is built with a life detector to easily see in the dark. , Passive Perception 24
Languages
Common
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
GPS: Blade wolf has a GPS that allows whoever owns him to track him easily.
Expert traveler: Blade wolf does not get any negatives to his speed because of terrain.
Robot: Blade wolf looks like a canine but he's a robot. This makes him immune to many attacks but have a vulnerability to acid.
Scouter: Blade wolf is meant to scout ahead giving him advantage on stealth and perception but he does not get stealth attack bonuses.
The want for freedom: Anything that makes blade wolf obey commands has disadvantage.
Actions
Claw: Melee Attack: +4 to hit, range 5ft, 1 target, Hit: 1d6+1 slashing damage.
Railgun: ranged weapon Attack: +7 to hit, range 50 ft, 1 target, Hit: 1d8 force and 1d8 piercing damage
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Posted Apr 2, 2019Just going to say this is a work in progress.
Edit: fixed a typo