Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing. Additionally, the jelly has advantage on checks made to escape grapples.
Spider Climb. The jelly can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.
Split. When a jelly that is Medium or larger is subjected to lightning or slashing damage, it splits into two new jellies if it has at least 10 hit points. Each new jelly has hit points equal to half the original jelly's, rounded down. New jellies are one size smaller than the original jelly.
Description
An aerojelly is an aquatic slime that dwells in volcanic and inhabitable environments, protected by a waterproof and heat-resistant outer layer. Their mucus is often harvested to fireproof and waterproof assorted devices and objects.
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