Armor Class
20
(natural armor)
Hit Points
10034
(40d10 + 6000)
Speed
30 ft., Climb 50 ft.
STR
30
(+10)
DEX
26
(+8)
CON
20
(+5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Skills
Intimidation +53
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Tremorsense, Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The golem makes two melee attacks.
Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Legendary Actions
castle toss: can throw their castle dealing 600 damage to everything in a 300ft radius
Comments