Gargantuan Construct (Titan), Chaotic Evil
Armor Class 30 (natural armor)
Hit Points 1980 (90d20 + 990)
Speed 120 ft., Burrow 120 ft., Climb 120 ft., Fly 120 ft., Swim 120 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Saving Throws INT +5, WIS +5, CHA +5
Damage Immunities Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned
Senses Blindsight 120 ft., Tremorsense 120, Truesight 120, Passive Perception 10
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Legendary Resistance (3/Day). If the tarrasque fails a saving throw, it can choose to succeed instead.

Magic Resistance. The tarrasque has advantage on saving throws against spells and other magical effects.

Reflective Carapace. Any time the tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected, and the effect is reflected back at the caster as though it originated from the tarrasque, turning the caster into the target.

Siege Monster. The tarrasque deals double damage to objects and structures.

Vampiric The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken regains an amount of hit points equal to all damage dealt by it's bite attack. 

Dracolich The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken reforms one hour after being destroyed, unless the Wish spell is used to suppress this effect for one year. 

Robotic The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken cannot have it's mind influenced. 

Actions

Multiattack. The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken uses one of every  standard action

Bite. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 36 (4d12 + 10) piercing damage. If the target is a creature, it is grappled. Until this grapple ends, the target is restrained, and the tarrasque can’t bite another target.

Claw. Melee Weapon Attack: +19 to hit, reach 15ft., one target. Hit: 28 (4d8 + 10) slashing damage.

Horns. Melee Weapon Attack: +19 to hit, reach 10ft., one target. Hit: 32 (4d10 + 10) piercing damage.

Tail. Melee Weapon Attack: +19 to hit, reach 20ft., one target. Hit: 24 (4d6 + 10) bludgeoning damage. If the target is a creature, it is knocked prone.

Frightful Presence. Each creature of the tarrasque’s choice becomes frightened for 1 minute. There is no saving throw. Be scared, mortals. 

Swallow. The tarrasque makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the bite’s damage, the target is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the tarrasque, and it takes 56 (16d6) acid damage at the start of each of the tarrasque’s turns.

If the tarrasque takes 60 damage or more on a single turn from a creature inside it, the tarrasque must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the tarrasque. If the tarrasque dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 30 feet of movement, exiting prone.

Tarrasque Breath The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken let's out a mighty roar, dealing 200 thunder damage to all creatures in a 900ft cone. 

Laser The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken open's it mouth and fires a laser, dealing 200 force damage to on target. 

Kraken Tentacle Swipe The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken slaps any creature in a 30ft range for 90 bludgeoning damage. 

Reactions

Kingly Denial  The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken denies one character from taking their turn at the start of their turn. 

Wildspaced Teleport The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken teleports to a space it can see within range

Legendary Actions

The tarrasque can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The tarrasque regains spent legendary actions at the start of its turn.

Multi-attack The Vampiric Dracolich King Laser Robotarrasque Wildspace Kraken uses it's multi-attack

 

Monster Tags: Titan

Habitat: Urban

FrostFirePrince

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