Water Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Freeze. If the elemental takes cold damage, it partially freezes; its speed is reduced by 20 feet until the end of its next turn.
Multiattack. The elemental makes two slam attacks.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Water Spell-Like Abilities. The Eidolon is capable of casting the following spells at will based on its available spell level.
Cantrips: Frostbite, Ray of Frost, Thorn Whip
Level 1: Armor of Agathys, Ensnaring Strike, Frost Fingers, Hail of Thorns, Ice Knife
Level 2: Cordon of Arrows, Snilloc's Snowball Storm
Level 3: hunger of Hadar, Spirit Shroud
Level 4: Ice Storm, Mordenkainen's Faithful Hound
Level 5: Cone of Cold, Insect Plague
Level 6: Otiluke's Freezing Sphere, Investiture of Ice, Wall of Ice, Wall of Thorns
Level 7: Prismatic Spray
Level 8: Illusory Dragon[Water]
Level 9: Storm of Vengeance
Description
Water Eidolons flow across battlefields, dance floors, and their summoners with unmatched grace and beauty.
Previous Versions
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10/29/2022 7:31:43 AM
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10/29/2022 5:54:41 PM
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