Large Aberration, Chaotic Evil
Armor Class 14 Natural Armor
Hit Points 320 (33d12 + 3)
Speed
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
12 (+1)
WIS
9 (-1)
CHA
3 (-4)
Saving Throws STR +8, CON +7
Skills Athletics +8
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Blinded, Poisoned
Senses Blindsight 20ft, Blind beyond this radius, Passive Perception 12
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Multiattack: The Carrion Crawler makes 4 attacks, two with its bite and 3 with its tentacles.

Actions

Tentacle. Melee Weapon Attack: +6 to hit, reach 15 ft., 1 target. Hit: 20 (4d8) Bludgeoning damage. 

 Bite

Bonus Actions

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Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A nasty boi

Lair and Lair Actions

As you charge into the room the hot air filled with the stench of rotting flesh slaps you in the face. You see a fairly simple cavern, there are ledges at the top of the cavern, several large rock formations and a massive stone cage in the back of the room. The door to the cage is open and hanging loosely off its hinges and rotting corpses are piled into one corner of the room and it is buzzing with blood-flies. A number of large, gray grub-like creatures are mixed in with the pile of corpses and you can hear the sickening crutching and slurping noise as the Crawler’s brood munch on their grizzly meal. (they are about 5ft long)

Lair Actions

At any point during a round the crawler's lair takes one of these actions; the Crawler can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

 

Monster Tags: aberration

Habitat: Desert

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