Medium Humanoid, Lawful Good
Armor Class 24 Adamantine Plate, Divine Shield Aegis
Hit Points 364 (28d10 + 196)
Speed 40 ft., Climb 40 ft., Swim 20 ft.
STR
22 (+6)
DEX
14 (+2)
CON
24 (+7)
INT
14 (+2)
WIS
18 (+4)
CHA
18 (+4)
Saving Throws STR +14, CON +15
Skills Acrobatics +8, Athletics +14, Perception +12
Damage Resistances Damage Dealt By Traps, Damage from Spells
Condition Immunities Charmed, Frightened
Senses Blindsight, Passive Perception 22
Languages Celestial, Common, Draconic, Dwarvish, Elvish, Giant, Gnomish, Goblin, Sylvan, Undercommon
Challenge 25 (75,000 XP)
Proficiency Bonus +8
Traits

Divine Shield Aegis. Austerion wields the Divine Shield Aegis the first shield ever made by Saxum God of the forge. The Divine Shield Aegis gives an additional +2 to armor class. Additionally 1/day as an action he may speak the shield's name as a command word. When the command word is spoken for the next 10 minutes as long as he doesn't attack or use any of his movement on his turn he benefits from a  +5 to his armor class.

Soul Blade Barta. Austerion wields the Soul Blade Barta forged by his own hands from his own soul and iron will. The Soul Blade Barta has two forms a greatsword and a sword spear.  The Soul Blade Barta is a defender weapon with a total of +5 to allocate between AC and attack bonus. He tends to keep it split +2 AC +3 attack bonus. (This is reflected in his armor class and attack actions.)

A King's Will. Austerion is the rightful heir to the throne of Tekrel living his life in exile. His only goal is to become strong enough to take his place on the throne and lead Tekrel to a brighter future without fear of magic. As such he cannot be charmed, frightened, or put to sleep by magical means. Additionally, he has advantage on Saving throws against magical affects. 

King's Arsenal. Austerion Carries on his back a variety of magical staffs on his back. Each one can be used as an action once per short rest. Their names and effects are listed below. He carries them on a seven-slotted bandolier across his back and keeps each slot filled at all times. His standard carry is the list below though he has a greater arsenal in a bag of holding on his person.

  1. Staff of Sacred Slumber - The bell rings out clear and tranquil creatures of the wielder's choice within 120ft must succeed a DC 21 Wisdom Saving throw or be put to sleep. Creatures immune to magical sleep effects may make this save at advantage though failing the save still puts them to sleep.
  2. Staff of the Heavens - Calls down a strike of radiant light upon a target Ranged spell attack +11 to hit. On a hit, the target takes 78 (12d12) Radiant Damage and becomes restrained for 1d4 rounds.
  3. Staff of true Fear At a point you can see within 120ft a 30ft diameter 30ft tall cylinder of dark energy appears creatures of the caster's choice within the cylinder must make a DC 21 Charisma Saving throw or become frightened. Afflicted creatures may remake the saving throw at the end of each of their turns to end the frightened condition.
  4. Staff of Enlarge Reduce - Casts Enlarge or Reduce with a save DC of 21
  5. Staff of Tsunami. - Casts Tsunami
  6. Staff of Earthquake - Casts Earthquake
  7. Staff of Dark Star - Casts Dark Star with a save DC of 21

Multiattack. Austerion may make three attacks with Soul Blade Barta between each attack he may change the form of Soul Blade Barta from greatsword to sword spear or sword spear to greatsword. 

 Action Surge. A number of times per long rest equal to Austerions constitution modifier (7) Austerion gains an extra action.

Actions

Sacred Seal. Austerion Plunges the blade of Soul Blade Barta into the ground creating a 15ft radius sphere of pacifism for 3 rounds. Creatures who take the attack action from inside the sphere or target a creature inside of the sphere with a weapon attack take 10d6 radiant damage per attack.

Soul Blade Barta (Greatsword). Melee Weapon Attack: +17 to hit, reach 5 ft., 1 target. Hit: 16 (2d6 + 8) slashing damage and  12 (2d6 + 6) radiant damage. 

Soul Blade Barta (Sword Spear). Melee Weapon Attack: +17 to hit, reach 15 ft., 1 target. Hit: 18 (2d8 + 8)  piercing damage and 12 (2d6 +6) radiant damage. 

Soul Blade Barta (Thrown Sword Spear). RangedWeapon Attack: +13 to hit, range 40/120 ft., 1 target. Hit: 28 (4d8 + 8) piercing damage and 12 (2d6 + 6) radiant damage.

Bonus Actions

Parry Stance. Austerion ends his turn taking a solid stance preparing to interrupt the next attack made against him. The next time an attack is made against him he rolls a contesting attack roll. If Austrion wins the contest he knocks his opponent prone. If he fails the contest the attack deals damage as normal.

Reactions

Counter Step. When an enemy creature moves Austerion may also move up to half his movement speed.

Chance Opening. When an attack against Austerion misses he may make an attack of opportunity against the creature.

Dobius_Maximus

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