Armor Class
16
Hit Points
55
(5d12 + 20)
Speed
35 ft.
STR
18
(+4)
DEX
12
(+1)
CON
18
(+4)
INT
10
(+0)
WIS
12
(+1)
CHA
16
(+3)
Damage Immunities
Fire, Poison
Senses
Passive Perception 12
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Master. The Ashwalker always knows where it’s Pyromancer is.
Actions
Pitch fork. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 10 (1d12 + 4) [piecing] damage, Hit: 6 (2d6) [fire] damage.
Comments