Medium Undead, Neutral Evil
Armor Class 18 Plate
Hit Points 50 (9d10 + 36)
Speed 30 ft.
STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Charmed, Poisoned, Stunned, Unconscious
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands Common and Giant but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Multiattack. Zombie Kings Guard makes two attacks with his greatsword 

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. (2d6 + 3) slashing damage.

Description

The king's zombie guard do not faulter in battle will not stop fighting until dead. Will not ignore any order.  

Habitat: Urban

russellmurphy87

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