Medium Humanoid (Any Race), Any Alignment
Armor Class 21 (plate)
Hit Points 110 (8d8 + 16)
Speed 30 ft.
STR
18 (+4)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws STR +7, CON +5, WIS +3
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Brave. The knight has advantage on saving throws against being frightened.

Shield Master Evasion. If an effect allows half damage on success, you can use your reaction to take no damage.

Sweeping Blow. If one of Archamus' power sword attacks hits and damages an opponent, he can immediately make an attack roll against another opponent within 5ft of both him and the original target.

Actions

Multiattack. Archamus makes two melee attacks.

Power Sword: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d4 + 6) slashing damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.

Bonus Actions
Shield Master Shove. If Archamus takes the Attack action on his turn, he can use a bonus action to try to shove a creature within 5 ft. of him with his shield, knocking it prone and 5ft back.
 
Second Wind. Once per short rest, Archamus can use a bonus action to regain 20 Hit points
 
Feinting Attack. Archamus can spend his bonus action to gain advantage on his next attack roll against a chosen creature within 5 ft. as long as it has been locked in combat (within 5ft) the previous turn.
Reactions

Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Brace. When a creature you can see moves into the reach Archamus has with the melee weapon he's wielding, he can use his reaction to make one attack against the creature, using that weapon.

Description

Archamus is a high ranking member of the Knight Cenobium, which serve the Elector Mages in ensuring order across Grenze.

Monster Tags: NPC

Habitat: Urban

RAD1994

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