claw attack. Melee Weapon Attack: +2 to hit, reach 5 ft., 3 targets. Hit: 10 (2d6 + 1) [Melee] damage.
lightning acid . Ranged Weapon Attack: +4 to hit, range 10/60 ft., 1 target. Hit: 15 (1d20 + 1) [lightning+acid] damage.
It can drain the Souls of the Dead to feed its own soul every 3rd turn to heal 10 hp
Reaction Name. It's bones can rattle when you strike it. And you can piss it off
Description
it is a dragon made of bones, has green soul in the middle of its body, one of its legs have something to inscribe in it
Lair and Lair Actions
a graveyard for Monsters
Lair Actions
On initiative count (8) (losing initiative ties), the [Bone Dragon] takes a lair action to cause one of the following effects; the [Bone Dragon] can’t use the same effect two rounds in a row:
- The Bone Dragon drains the souls around it from the graveyard it heals the bone dragon 10hp every 3rd turn.
If the [Bone Dragon] dies, these effects fade over the course of #3# days. Everything is calm and no monster wants to attack you because your team is intimidating.
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