Medium Humanoid (Any Race), Any Alignment
Armor Class 20 (plate, shield)
Hit Points 44 (7d8 + 14)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
11 (+0)
WIS
11 (+0)
CHA
15 (+2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge. If the cavalier is mounted and moves at least 20 feet straight toward a target and then hits it with a melee attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Mounted Combatant. The cavalier has advantage on saving throws made to avoid falling of its mount. If the cavalier falls of its mount descends no more than 10 feet, it doesn't land prone if it isn't incapacitated.

Actions

Multiattack. The cavalier makes two melee attacks.

Lance. Melee Weapon Attack: +5 to hit, reach 10 ft. with disadvantage if the target of the attack is within 5 ft., one target. Hit: 9 (1d12 + 3) piercing damage.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands to make an attack.

 

Description

Cavaliers are heavily armored men-at-arms who excel at mounted combat. Usually born among the nobility and raised at court, a cavalier is equally at home leading a cavalry charge or exchanging repartee at a state dinner. Whether undertaking a quest or patrolling a realm, a cavalier is almost always accompanied by a trusty warhorse, which may be outfitted in half plate or chainmail barding (AC 16).

Previous Versions

Name Date Modified Views Adds Version Actions
5/3/2022 5:53:47 PM
7
2
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5/18/2022 5:35:35 PM
7
0
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7/20/2022 9:06:52 PM
11
0
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Coming Soon
11/3/2022 6:41:00 PM
13
1
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Coming Soon

Monster Tags: NPC

Habitat: Urban

Zargonthereturner

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