Tiny Dragon, Chaotic Good
Armor Class 14
Hit Points 10 (3d4 + 4)
Speed 10 ft., Fly 60 ft., Swim 30 ft.
STR
3 (-4)
DEX
20 (+5)
CON
13 (+1)
INT
8 (-1)
WIS
12 (+1)
CHA
14 (+2)
Skills Perception +4, Stealth +5
Senses Darkvision 60 ft., Passive Perception 13
Languages Sylvan
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Limited Telepathy. Using telepathy, the dragon can magically communicate with any other angler dragon within 60 feet of it.

Magic Resistance. The dragon has advantage on saving throws against spells and other magical effects.

 Light. The bioluminescent light on the dragon's head gives off 20 feet of light and another 20 feet of dim light when lit up.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 1d4 piercing damage.

Stunning Breath (Recharge 5–6). The dragon exhales a puff of stunning breath at one creature within 5 feet of it. The target must succeed on a DC 12 Constitution saving throw, or for 1 minute, the target is stunned. Targets may repeat the saving roll every turn. Once they succeed, the effect ends.

 

Description

An angler dragon is a cat-sized dragon with a large razor sharp maw and bat wings. It wears a sharp-toothed grin and expresses its delight by the twitching of its tail an the bioluminescent light on top of its head, its merriment fading only if it is attacked.

They are commonly found in colonies in swampy and forest areas and are not generally hostile towards humans unless their nesting and gathering areas are specifically threatened.

While it seems unlikely, there are stories told of sailors domesticating some variants of the species both in Marfor Etnoir in the south and in the Great Northern Forest as well.

Habitat: ForestSwamp

SetsunaMH

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