Medium Humanoid, Chaotic Neutral
Armor Class 18
Hit Points 50 (5d12 + 20)
Speed 30 ft., Climb 15 ft.
STR
14 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
9 (-1)
WIS
7 (-2)
CHA
6 (-2)
Senses Passive Perception 16
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Command. the cannibal tribe leader commands all nearby allies to attack the nearest target.

skull club. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 20 (4d8 + 4) [bludgeoning] damage. the skull on the club  will grapple the target if the die lands on a 20.

Reactions

Fast reflexes. if the tribe leader is being non magical melee attacked, roll a d20 if it lands on a 1-3 the cannibal tribe leader will dodge the attack on a 18-20 the cannibal tribe leader will then get an opportunity attack.

Description

cannibal tribe leader holds all the power in the tribe and is obeyed and followed by all tribe members. If a tribe member disobeys the orders of the tribe leader they will then be exiled from the tribe and striped of their weapons and armour. the tribe leader wears a sort of effigy on its back made of human arms legs and bones.

Lair and Lair Actions

if the tribe leader is in his tribal village during combat he gets x2 boosted stats (other than AC) and a +1 to his CR.

Previous Versions

Name Date Modified Views Adds Version Actions
4/4/2019 11:47:42 PM
17
1
--
Coming Soon
Harambeans

Comments

Posts Quoted:
Reply
Clear All Quotes