False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Unseen Cretin. Stone Gargoyles may go invisible and create no sound at all, unless seen with Truesight or attacked.
Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (2d10 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (2d10 + 2) slashing damage.
Sky-High Swoop Down.
Stone Gargoyles may use a bonus action to fly dozens of feet in the air and come down to slash up to 4 targets with it's claws.Each target must make a DEX save (14+) or take 4d6 slashing damage, and take 2d4 damage at the end of it's next turn.
Quick Snack.
Stone Gargoyles may use a bonus action to eat a limb from a carcass of a medium size creature or smaller within 15 ft and regain up to 20 HP (Tiny gives 5 HP, Small gives 10 HP, Medium can give 15 or 20 HP).
Description
Stone Gargoyles, or "Cheoghs" , as they are referred to, are larger and more ferocious variants of their younger counterparts. Now sporting 4 arms instead of 2, bigger teeth, sharper claws, longer wing-spans, and uglier faces, most undead, unholy, and even few fiends shiver at the thought of an encounter with a Stone Gargoyle.
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