Medium Or Small Swarm of Large celestials, Chaotic Good
Armor Class 100 unicorn horn armor
Hit Points 500 (10d20 + 20)
Speed 500 ft., Mother Nightshade is a celestial Deity so flying speed is faster than mortals can blink , Walk 500 ft. Mother Nightshade is a Deity and thus can move faster than mortals can blink
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws STR +14, DEX +14, CON +14, INT +14, WIS +14, CHA +14
Skills Arcana +40, Insight +40, Intimidation +40, Persuasion +40, Religion +40
Damage Resistances Damage from Spells, Damage of the type matching the animated breath's form (acid, cold, fire, lightning, or poison)
Damage Immunities Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Poison, Psychic, Radiant, Slashing, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered; Piercing and Slashing from Nonmagical Attacks that aren't Adamantine; Bludgeoning, Piercing, and Slashing from Metal Weapons; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered, Petrified (Aberrant Armor Only)
Senses Blindsight, Darkvision, Tremorsense, Truesight, Passive Perception 20
Languages All Mother Nightshade is an immortal deity and thus can speak all languages , Celestial
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

mama said it was ok, class of spells 

**** around and find out - through the use of psychic and ilusionary magic mama focuses on the victims' greatest fear and makes them live it before their eyes, thus making them both prone and deafened in a trance like state, at the end of each turn the victim must make a saving throw if they fail, they take 6d6 of psychic damage spell remains in play until mama ends it 

unleash the quackins- mama simply raises her fist in the air and whispers "Quackins asemble" and swarm of thousands  Quackins appear from behind her to do her bidding 

yeet the mama- using teleportation magic mama rips a portal in time/space and yeets the soul of thine enemy into Ravenloft

mama's crayon eaters - mama pulls wax writing utensils out of her pocket and tosses them to the ground and upon hitting each utensil transmogrifies into barbarians from clan jarhead. 

 

Actions

 

 

snackrifice  mama take a jerked piece of meat turns it sidewise and bits it right in the middle, turning it into a mele weapon 

Action Melee Attack.  snack slap of doom, mama takes the snack she just broke in half and viciously slaps the hell out of the targets face repeatedly, giving them 4d12 of emotional/psychic damage  

 

Bonus Actions

spreading the good ****ery 

as a bonus action Mother Nightshade can use psychic magic to cause a creature of her choosing to find absolutely everything hysterically funny, thus making them fall down in a prone position in an uncontrollable fit of laughter making them unable to move 

 

Reactions

mama is a deity and thus has a reaction time and reaction to actions quicker then players can blink 

Description

Mother Night Shade aka "The Goddess of ****ery " is a deity and leader of the Church of ****ery.  she is a benevolent deity, who seeks only for her followers to go forth and spread the good ****ery. 

she is an ageless woman standing at 5'2 but with a presence about of someone well over 8'0 foot tall always surrounded in a celestial glow, except for when truly pissed off, and then she has the angry aura of a black hole 

Lair and Lair Actions

the church of ****ery 

a grand Cathedral that has chapters and other locations in almost every realm 

immediately upon entering it the little ****eries are healed and filled with mothers' divine wisdom 

 

Monster Tags: Angelfey

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

DrewBrechemin

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