Gargantuan Dragon, Typically Neutral
Armor Class 12 Natural armour
Hit Points 230 (4d8 + 3)
Speed 50 ft.
STR
13 (+1)
DEX
12 (+1)
CON
30 (+10)
INT
23 (+6)
WIS
4 (-3)
CHA
10 (+0)
Skills Perception +20
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Blinded
Senses Blindsight 30ft, Tremorsense 60ft, Passive Perception 12
Languages Draconic
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Disarming screech (Recharge1/2). Once per turn this creature can scream. All creatures within 20 foot of the Tunneler, that can hear it, can make a DC 15 Constitution saving throw or have disadvantage on attack rolls, Wisdom(Perception) checks and have their passive perception score reduced by 3 for 1d4 turns.

Legendary Resistance (3/day). If the Tunneler fails a saving throw, it can choose to succeed instead.

Actions

Bite. +5 to hit. One target. Hit: 10(3d6) piercing damage and the creature is grappled (escape DC 15).

Legendary Actions

The Ancient Tunneler can take 4 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creatures turn. The Ancient Tunneler regains all spent legendary actions at the end of its turn.

Fire Spines(costs 2 actions).This creature ejects spines that cover its body. Each creature within a 30 foot cube must succeed on a DC 13 Dexterity saving throw or take 9(3d8) piercing damage + 7(2d6) poison damage and are knocked prone.

Bite. This creature makes one bite attack.

Habitat: Mountain

euanbigman2009

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